General Definitions
Cycle - the repetition of movement.

Period - the time it takes for one complete cycle to occur.

Acceleration - a change of velocity in an object.

Frequency - the number of cycles completed per unit time. (Usually in cycles per second (cps) or hertz (Hz))

Speed - distance travelled per unit time. (e.g. m/sec; miles/hr)

Instantaneous speed - how fast you are going at a given moment.

Velocity - speed with direction. (vector)

Static Friction - friction between two bodies at rest relative to one another. It is what keeps a block of wood from sliding on a table until you raise the edge of the table beyond a certain height.

Kinetic Friction - friction between sliding surfaces. In a system, the amount of force to overcome static friction is always greater than kinetic friction.

Gravity - when two bodes exert a pull on each other. The degree of pull a body exerts on another depends upon its mass and the distance between them.

Cohesion - attraction between similar molecules.

Adhesion - attraction between different molecules.

Vectors - quantities (arrows) which show both magnitude and direction.

Displacements - the distance and direction 'travelled'.

Inertia - A property of everything that has mass that describes the tendency that bodies have to resist changes in motion.
        - If at rest it remains at rest...
        - If moving in a certain direction, it will maintain that direction...
        - If traveling at a certain velocity; it will remain at that velocity...
...so long as it is left alone. (no other forces applied to it)

Mass - The quantity that measures how difficult it is to change the state of motion of an object.