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Cycle - the repetition of movement. |
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Period - the time it takes for one complete cycle to occur. |
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Acceleration - a change of velocity in an object. |
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Frequency - the number of cycles completed per unit time. (Usually in cycles per second (cps) or hertz (Hz)) |
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Speed - distance travelled per unit time. (e.g. m/sec; miles/hr) |
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Instantaneous speed - how fast you are going at a given moment. |
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Velocity - speed with direction. (vector) |
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Static Friction - friction between two bodies at rest relative to one another. It is what keeps a block of wood from sliding on a table until you raise the edge of the table beyond a certain height. |
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Kinetic Friction - friction between sliding surfaces. In a system, the amount of force to overcome static friction is always greater than kinetic friction. |
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Gravity - when two bodes exert a pull on each other. The degree of pull a body exerts on another depends upon its mass and the distance between them. |
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Cohesion - attraction between similar molecules. |
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Adhesion - attraction between different molecules. |
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Vectors - quantities (arrows) which show both magnitude and direction. |
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Displacements - the distance and direction 'travelled'. |
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Inertia - A property of everything that has mass that describes the tendency that bodies have to resist changes in motion. - If at rest it remains at rest... - If moving in a certain direction, it will maintain that direction... - If traveling at a certain velocity; it will remain at that velocity... ...so long as it is left alone. (no other forces applied to it) |
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Mass - The quantity that measures how difficult it is to change the state of motion of an object. |